How to rig a Pendulum in 3ds max using Expression Controller , 3ds max tutorials 3d

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//-->How to rig a Pendulum in 3ds max using Expression Controller?Search...Rigging a Pendulum in 3ds max usingExpression ControllerTUTORIALSIn this tutorial, I am going to show you how to rig a pendulum in 3ds max with the help ofExpression Controller. It’s a very simple, automated rig in which you can easily tweak themotion of the pendulum with the help of some controls without messing with keyframes.This tutorial involves creating a basic pendulum geometry, using a very simpleexpression to achieve the pendulum motion and creatingslider / spinner controlstocontrol the amplitude, frequency and also the decay of the pendulum, so, let’s get into it.Step1How to rig a Pendulum in 3ds max using Expression Controller?Let’s first create our basic pendulum geometry. Here, I am creating a very simplependulum by assembling two simple primitives together but you can also use anydetailed object for sure.Go toModify Panel » Create Paneland create a box as shown in the image and set itspivot point at its top.Step2How to rig a Pendulum in 3ds max using Expression Controller?Create a cylinder and align it to the box as show in the image. Now, select the cylinderand link it to the box usingSelect and Link toolso that whenever the box will move orrotate, cylinder will follow the box.Step 3How to rig a Pendulum in 3ds max using Expression Controller?Now, select the box and go toModify Panel » Motion Panel.FromAssign Controllerrollout, expand the rotation List and select theY Rotationtrack.Step 4How to rig a Pendulum in 3ds max using Expression Controller?Click onAssign Controllerbutton to bring up theAssign Float Controllerdialog. SelectFloat Expressionfrom the list and clickOKto close the dialog.Step 5 [ Pobierz całość w formacie PDF ]

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